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 Dayn's new abilities

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Dayn

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Posts : 85
Points : 119
Join date : 2012-04-01

PostSubject: Dayn's new abilities   Mon May 14, 2012 8:03 pm

Name: Enhanced Endurance (t1)
Type: Passive
What it Does: Grants Dayn 1 (one) additional Health point for each point of experience, for a total of 6x.
Pay Beri to learn or pay exp? Pay beri. (1k)


Name: Impalement Launch (t1)
Type: Weapon
What it Does: Dayn stabs the opponent, and then is capable of throwing them off of the blade, up to 10 feet away. Both parts of the attack deal 1x attack damage.
Pay Beri to learn or pay exp? Pay beri (1k)


On a side note, would it be easier to have one thread per character and just add on new abilities and bump it when you do?


Last edited by Dayn on Mon May 14, 2012 8:57 pm; edited 1 time in total
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Nico Robin
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PostSubject: Re: Dayn's new abilities   Mon May 14, 2012 8:12 pm

The first ability, would you be adding your exp to your hp? o.O

The second ability, it wouldn't be like your normal x2 damage, it would just be straight ability and physical damage?
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Dayn

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PostSubject: Re: Dayn's new abilities   Mon May 14, 2012 8:25 pm

For the first one: Currently, your health is 5x your exp, plus the 1000 to start. All this ability does is change Dayn's health to being 6x his exp.

2nd: I meant for it to do 2x my normal attack damage, and the throw do regular attack damage. I dunno why I put ability power. >.>
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Nico Robin
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PostSubject: Re: Dayn's new abilities   Mon May 14, 2012 8:36 pm

The first ability is good.

The second attack sounds more like something I would consider a T2 attack.
If you attacked with 1x of each kind of attack it would be more of a T1.
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Dayn

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PostSubject: Re: Dayn's new abilities   Mon May 14, 2012 8:56 pm

Hmm. Alright. I edited it for both to be 1x regular attack.
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Nico Robin
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PostSubject: Re: Dayn's new abilities   Mon May 14, 2012 9:43 pm

Both attacks are approved, feel free to edit them into your profile at any time.
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