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 Job Classes

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Admin
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PostSubject: Job Classes    Thu May 03, 2012 8:42 pm

Recipes for creator classes can be obtained through quests, bought, or obtained by random drop.

Your job class levels once every update. Every level you get, you may obtain a new job class skill at t1. You can upgrade to t2 and beyond the way you obtain any other skill (attacks only).

You may obtain your second job class when you acquire a lifetime total of 30k exp. It costs 10k exp.

To switch your job class before your first update, it's free. To switch your job class after your first update it's 10k exp and you get to keep one skill from that job class.

You may create custom skills that fit your job class the same way you request regular custom abilities.

Rokushiki class skills are umbrella skills, meaning you are capable of doing this, but you have to make up your attacks. One Rokushiki skill opens up opportunities to gain whole new sets of custom attacks. When you gain a new umbrella skill under Rokushiki, you are given a free custom ability to go with it.


Last edited by Admin on Fri May 04, 2012 9:29 pm; edited 3 times in total
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PostSubject: Re: Job Classes    Thu May 03, 2012 8:45 pm

Captain
This class requires different things for each buff to be available.
Leveling your job class to obtain these buffs is still required.

Captain or vice captain
All together- Partner and crew skills do 2x damage for two turns. Has a two turn cool down.

Navigator
Full Speed Ahead- Navigator must know Land Ho- gain an extra action for a turn, has a one turn cool down.

Shipwright
Home Sweet Ship- Required major reinforcement- Duck into your ship and escape damage for one move per fight.

Bounty Hunter
Friends in High Places- beri bonus in at least 5 rps- 5% beri gain at the end of the fight or rp.

Cook
They Need It More- requires light lunch- give up your healing to a single party member or spread it evenly to other party members.

Doctor:
Stayin Alive- requires bandage- Heal 5% more health for one turn, has a two turn cool down.

Archaeologist:
Knowledge is Power- learned at least one artifact skill- 5% Attack Bonus

Fighter:
Protect the Crew- learned at least one attack- 3% to Defense

Sharpshooter:
Aim For the Head- learned at least one attack- Null your opponent's defense for one turn.

Musician:
Cool Boogie- learned at least 2 arts- Musician buffs are doubled.


Last edited by Admin on Thu May 03, 2012 8:54 pm; edited 1 time in total
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PostSubject: Re: Job Classes    Thu May 03, 2012 8:49 pm

Navigator

Weather related attacks buffs.

Hail- Damaging icy fury from above 2 times ice element damage.

Cloud Cover- Raise defense by 5% for one turn.

Land Ho- Raise the excitement of a party member, giving them an extra turn.

Charted Seas- 2 times Attack Bonus for three turns

Hard Turn to Port- 3% Defense Bonus for three turns

Northern Winds- Gives all party member's weapons ice damage and 2 times damage bonus.

Summon Storm- Learn all the other skills to summon a huge storm to do 4 times more damage.


Last edited by Admin on Fri May 04, 2012 2:25 pm; edited 1 time in total
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PostSubject: Re: Job Classes    Thu May 03, 2012 8:57 pm

Shipwright

Creator Job Class
Fortify ships for battle at sea.

Minor Reinforcement- Armor
Small Cannon- Weapon
Small Mast- Sail
Minor Carpentry- Room

Reinforcement- Armor 2
Cannon- Weapon 2
Mast- Sail 2
Carpentry- Room 2

Heavy Reinforcement- Armor 4
Great Cannon- Weapon 4
Main Mast- Sail 4

Element Reinforcement- Element Resistance
Quick Reinforcement- Patch up a ship for one battle turn.

Special Rooms- Take on passengers that are non crew
Storage Space- Store extra goods and upgrades to apply in the middle of battle. Holds 3.
Making Room- add additional upgrade slots to a ship
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:04 pm

Bounty Hunter

All For the Beri

Capture- Enemy loses an action in battle.
Persistence- Gives you an extra action next turn

Permanent Buff
Wanted Dead or Alive- Beri Bonus from rps and fights.
5% in rps
5% Against Marines
10% Against Pirates
15% Against Revolutionaries
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:06 pm

Cook

Creator Class
Recovery Items For Everyone!

Snack- Everyone recovers from a single status ailment. (3 fruit/vegetable/grain)
Light Lunch- Everyone recovers 3% Health (1 meat, 2 fruit/vegetable/grain)
Dessert- Everyone recovers 3% of their ability points (2 sugar, 1 dairy)


Last edited by Admin on Thu May 03, 2012 9:12 pm; edited 1 time in total
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:08 pm

Doctor

You'll feel better soon.

Antibiotics- Heals one person's status ailments
Patch Up- 10% health recovery
First Aid- 15% health recovery


Last edited by Admin on Thu May 03, 2012 9:13 pm; edited 1 time in total
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:12 pm

Archaeologist

Creator Class
These old things will still work when used on weapons.

Sharp Edge- 200 to piercing damage
Jagged Edge- 300 to piercing damage
Spiked Edge- 400 to piercing damage


Heavy Studs- 400 to blunt damage
Weighted Studs- 300 to blunt damage
Solid Studs- 200 to blunt damage
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:14 pm

Fighter

In your face damage.

Wild Swing- A rapid attack. 2 times damage
Beat Down- focus on one opponent, beating on them for as many actions as you want (as long as you have enough action points to use it). Can not be dodged. You can't change target while using this skill or use change actions. 2 times damage per action used.


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PostSubject: Re: Job Classes    Thu May 03, 2012 9:17 pm

Sharpshooter

Ranged damage spread out among enemies.

Two For- Shoot a projectile at two enemies in one action. 2 times damage
Sharp Shot- A shot with a piercing effect. 2 times damage
Heavy Shot- A shot with a blunt effect. 2 times damage
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:19 pm

Musician

Party Buffs and De-buffs

Song- accuracy boost
Dance- speed boost
Drums- Attack Boost
Ballad- Defense Boost

Songs
Cheerful- negate a dodge
Love- negate 2 dodges
Sad- prevent the opponent from using dodge

Dance
Fast- extra action
Slow- prevent an action
Rain- prevent two actions
Fire- give two actions

Heavy Drums- attack -5%

Ballad of the sidekick- raise party defense 5%
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PostSubject: Re: Job Classes    Thu May 03, 2012 9:21 pm

Rokushiki

Marine Class
For Justice!

Kami-e: Makes the user's body limp and float like paper.
Geppo: Kick/jumping off the air
Rankyaku: Air blade projectile from the foot/feet
Shigan: A bullet like finger stab
Soru: High speed movement
Tekkai: Boosts hardening of body for defense/offense
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